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Alone (2022)
I wanted to continue the 'Alone' short film from college but in Maya using Octane from blender and cycles.
After transferring over the assets, re-texturing, modelling, rigging, along with the lighting and skybox
I started recreating part of the original short before extending the film.
I wanted to try and use new skills I had acquired through my studies. I have spent a long time
trying to improve it to my satisfaction and still feel it could be improved by giving it more of a story. This ended up being more a exploration of cinematography.
I produced this independently, other than the building models and plants (Purchased on Poliigon).
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